Fall 2015 Computer Games Showcase highlights over 20 new games
The students developed the games over the course of a six-week time period using a variety of game engines.
On Friday, December 18th, Tishman Hall in the Beyster Building had a large crowd of over 100 attendees for the Fall 2015 Computer Games Showcase. The event showcased the final projects of computer science seniors in EECS 494, Computer Game Design and Development, which is taught by Jeremy Gibson.
The evening began by a series of short presentations by the student developers in lecture hall 1670. Next, attendees had the opportunity to play the games at computer stations in Tishman Hall, and towards the end of the night participants were asked to vote for his or her favorite games.
The students developed the games over the course of a six-week time period using a variety of game engines including Unity, zenilib, and Project Anarchy.
The Computer Games Showcase was sponsored by Microsoft and Electronic Arts.